Sparking creativity through STEAM and Makerspaces
We value a creative and innovative learning environment. That’s why we’ve implemented a STEAM program, which includes a Makerspace center, project-based learning and the 15% IP program. STEAM education is best defined as Science and Technology, interpreted through Engineering and the Arts, all based in Mathematical elements. We want students to learn contextually, where subjects overlap and the learning structure is adaptable for personalized development.
Makerspaces, project-based learning and 15% IP are perfect examples of this. Designed to encourage creativity, learning and exploration, these programs allow students to learn in a collaborative and innovative environments as they engage in hands-on activities.